

It’s impossible to discuss exactly why this is without spoiling something of the game’s plot - which you definitely don’t want, as there are some great moments here. Connor isn't as straightforwardly charming as Assassin's Creed II's Ezio, and although writing is excellent for the most part, you never warm to Assassin’s Creed III’s heroes nor grow to resent its villains in quite the same way. He finds himself fighting on the side of the Patriots for most of the game, but because he has enemies on both sides, his motivations for doing so has little to do with their battle for independence from the British crown. Connor's path often intersects with key moments in the American Revolution, putting him in the middle of the Battle of Bunker Hill for one spectacular mission.

Play Assassin's Creed III follows hot-tempered Native American assassin Connor for almost his entire life, starting as a tree-climbing kid and growing from troubled young man to vengeful adult – but without wanting to spoil anything, he's not the only character you'll play. It attempts an astonishing amount, and doesn’t always succeed.

But perhaps because Assassin's Creed III is so huge, it can be pretty inconsistent. There is a vast amount of content in this game, from liberating Boston and New York to building up a homestead on the frontier to sailing the high seas to just enjoying the outdoors and hunting wildlife.

Where the storyline missions usually follow a pattern of gathering information, stalking and eventually killing a high-profile target (with the odd naval mission or large-scale battle thrown in for variety), outside of that you're free to do whatever you want: hunt for trinkets, clamber over the rooftops of New York in search of almanac pages, or pick fights with the Redcoats on behalf of the populace. It’s all about enjoying the freedom of movement the game affords you and immersing yourself in its world, as well as setting up the set-piece assassinations that form the climax of each chapter. It turns a fascinating section of history into a vast open-world playground, letting you conquer the rooftops, stalk the forests and sail the seas of revolutionary America and authoring a main storyline that puts you in the middle of some of the most important events of the period, like a fly on the wall of history. Not so with Assassin’s Creed III, which hauls the series across the ocean into a new setting that’s absolutely bursting with things to do.
